const { ccclass, property } = cc._decorator;

@ccclass
export class GameRes {
    public static StartSceneRes:string[] =  [
        "startscene/open_music",
        "startscene/close_music",
        "startscene/No1",
        "startscene/No2",
        "startscene/No3",
        "startscene/bw",
        "startscene/fankFrame2",
        "startscene/meFrame",
        "startscene/title",
        "startscene/worldTitle",

        "sound/btnclick",

        "startscene/yellow",
        "startscene/white",
        "startscene/worldImg2",
        "startscene/friendImg2",
        "startscene/worldImg1",
        "startscene/friendImg",
        "startscene/friendTitle",
    ]

    public static GameSceneRes:string[] =  [
        "gamescene/receive",
        "gamescene/effect",
        "gamescene/yiling",
        "gamescene/singleColor",
        "newbieGuide/finger",
        "newbieGuide/posFlag",
        "newbieGuide/guangquan",

        "gamescene/watchReceive",
        "gamescene/watchRelive",

        "prefab/BombNode",
        "prefab/JJCYSprite",
        "prefab/PauseLayer",
        "prefab/PerfectNode",
        "prefab/ScoreNode",
        "prefab/TrasureChestBtn",
        "prefab/TrasureChestLayer",
        "prefab/GameOverLayer",
        "prefab/ReceiveBomb",

        "sound/bomb",
        "sound/PERFECT_1",
        "sound/place_fail",
        "sound/place_success",
        "sound/rotate",
        "sound/synthesi",
        "sound/synthesi2",
        "sound/synthesi3",
    ]

    public static CommonRes:string[] =  [
        "res/raw-assets/Texture/common/cblBtn_l.png",
        "res/raw-assets/Texture/common/cblBtn_l.png",
        "res/raw-assets/Texture/common/cblBtn_r.png",
        "res/raw-assets/Texture/common/cblFrame.png",
        "res/raw-assets/Texture/common/iconFrame1.png",
        "res/raw-assets/Texture/common/iconFrame2.png",
        "res/raw-assets/Texture/common/iconFrame3.png",

        "res/raw-assets/Texture/common/bg.png",
        "res/raw-assets/Texture/common/histroyHighest.png",
        "res/raw-assets/Texture/common/close_music.png",
        "res/raw-assets/Texture/common/open_music.png",
        "res/raw-assets/Texture/common/closeBtn.png",
        "res/raw-assets/Texture/common/headImg.png",
        "res/raw-assets/Texture/common/maskLayer.png",
        "res/raw-assets/Texture/font/lishizuigao_0.png",
        "res/raw-assets/Texture/font/dads_0.png",
        "res/raw-assets/Texture/font/paihangbangfenshu_0.png",
        "res/raw-assets/Texture/font/paihangbangmingci.png",
    ]
};
